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	<title>Game streaming Archives - The Passthrough POST</title>
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		<title>Stadia&#8217;s Hidden Limitation: Video Encoding</title>
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					<comments>/stadias-hidden-limitation-video-encoding/#disqus_thread</comments>
		
		<dc:creator><![CDATA[Tyson O'Ham]]></dc:creator>
		<pubDate>Mon, 24 Jun 2019 01:12:37 +0000</pubDate>
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					<description><![CDATA[<p>There’s been a lot of speculation in the press about the bandwidth and connection requirements of Stadia, Google's upcoming game streaming service. Criticisms usually arrive at metered connections or bad infrastructure in rural areas for key talking points. There’s also been some discussion of video quality and latency built into systems like Stadia, but surprisingly,  [...]</p>
<p>The post <a rel="nofollow" href="/stadias-hidden-limitation-video-encoding/">Stadia&#8217;s Hidden Limitation: Video Encoding</a> appeared first on <a rel="nofollow" href="/">The Passthrough POST</a>.</p>
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