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	<title>cycles Archives - The Passthrough POST</title>
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		<title>Blender&#8217;s Cycles Will Be Production-Ready Sooner Than You Think</title>
		<link>/blenders-cycles-will-be-production-ready-sooner-than-you-think/</link>
					<comments>/blenders-cycles-will-be-production-ready-sooner-than-you-think/#disqus_thread</comments>
		
		<dc:creator><![CDATA[Tyson O'Ham]]></dc:creator>
		<pubDate>Wed, 09 Sep 2020 15:48:42 +0000</pubDate>
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		<category><![CDATA[cycles]]></category>
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					<description><![CDATA[<p>Blender has one of the most active, enthusiastic communities of any piece of 3d software out there. There is a lot to love about Blender, especially recently, with the increased pace of development and industry investment. That said, the free and open 3d suite's biggest weakness has always been viability in professional environments. This site  [...]</p>
<p>The post <a rel="nofollow" href="/blenders-cycles-will-be-production-ready-sooner-than-you-think/">Blender&#8217;s Cycles Will Be Production-Ready Sooner Than You Think</a> appeared first on <a rel="nofollow" href="/">The Passthrough POST</a>.</p>
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